ABOUT ME
I am a recent graduate of Nottingham Trent University where I studies Games Production (BsC). During these three years I have developed a strong foundation in various aspects of game development including, concept creation, level design, 3d modelling texturing and more. I have experience with industry standard tools such as Unreal Engine, Maya, Adobe Substance Painter etc. Using these tools, I was able to create demo levels for games creating engaging and immersive gameplay experiences.
My skills also extend to blueprint coding in Unreal Engine, Python and skills within Photoshop, Adobe Illustrator and Premier Pro. Throughout creating these games it allowed me to create a solid understanding of user experience including the design of UI elements, designing custom HUD elements utilizing different programs; designing the games has allowed me to gain knowledge of audio design, using programs such as Audacity and FL Studio to create sound design that aligns with the games overall vision and style. My passion for game design and player experience drives me to create games that are both atmospheric and enjoyable to play. I look forward to deepening my understanding of all aspects of game design, through constant learning and developing my understanding of what makes a game enjoyable and repayable.
PROGRAMS I CAN USE
Photoshop
Illustrator
Premier Pro
Substance Painter
Blender
Maya
3DS Max
ZBrush
Unreal Engine
Python
Audacity
FL Studio
Cascaduer
CONTACT
CHRIS PHILIPPOU
Phone: 07703 697849
Email: chrismattphilippou@gmail.com
🕹️ Raised by the Internet is the portfolio of Chris Philippou